![]() ![]() ![]() Secondly, it’s difficult to translate to a tutorial form. First of all, I doubt – at least at this point – that I’ll create a tutorial on it due to it being so involved. In addition, you need a number of added variables and switches for it to work. Action Battle System Smile Game Builder Tutorial 26 – Battle – 3DWhile an Action Battle System (ABS) is entirely possible in Smile Game Builder via events, it’s a rather clunky, complex procedure that requires several events running in parallel on each map. Perhaps over time, we’ll have a greater degree of customization. Although the battle system has its limits, as well as a few flaws, it’s still a versatile system nevertheless.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |